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1. Begin by creating a primitive human figure in 3ds Max, such as a box or a sphere. 2. Add the body parts such as the head, torso, arms, and legs. Make sure to adjust the size and shape of the parts to create a more realistic figure. 3. Add details such as a face and hands. You can use primitives sRead more
1. Begin by creating a primitive human figure in 3ds Max, such as a box or a sphere.
See less2. Add the body parts such as the head, torso, arms, and legs. Make sure to adjust the size and shape of the parts to create a more realistic figure.
3. Add details such as a face and hands. You can use primitives such as cylinders and cones to do this.
4. Use modifiers such as the Bend and FFD (Free Form Deformation) to create a more natural looking figure.
5. Add textures and materials to give the figure a more realistic look.
6. Lastly, you can add lighting and shadows to complete the scene.