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Creating curtains in 3ds Max requires a few steps. First, model the curtain with a spline or polygon shape, then add a cloth modifier to the object. This allows you to simulate the movement and draping of the fabric. After the cloth modifier is applied, add a Bend modifier and tweak the settings toRead more
Creating curtains in 3ds Max requires a few steps. First, model the curtain with a spline or polygon shape, then add a cloth modifier to the object. This allows you to simulate the movement and draping of the fabric.
After the cloth modifier is applied, add a Bend modifier and tweak the settings to get the desired shape and motion of the fabric. Finally, adjust the material of the curtain to get the desired look and texture.
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